If you’re in Charlotte, NC, this weekend, be sure to visit HeroesCon 2010 at the Charlotte Convention Center and, while you’re there, stop by and see the Creepspace gang. We’re at table AA337 in the small press section; just look for the big poster of yours truly.
And fear not, fright fans: we have plenty of copies of The Witch Game on hand.
Create your own spooky underwater world with Fishdom Spooky Splash. Complete the fiendishly clever Match 3 puzzles to build up your bank account, then spend your money populating the aquarium of your dreams – or, rather, your nightmares.
Play Fishdom Spooky Splash!
To help put you in the holiday spirit, here’s a little Santa shoot ‘em up game. It’s Christmas Eve and aliens are invading the earth, but this won’t be a silent night as you help Santa blast the evil attackers to jolly bits.
Save Christmas! Save the earth!
Play Xmas Meltdown: Santa vs Aliens!
You are the Guardian Rock. After millenia of slumber you rise to defend the glorious temple from intruding archaeologists. Use brute force or make use of ancient devices spread across the temple to achieve your goals and solve all 48 puzzles.
Smash puny archaeologists! Play Guardian Rock!
Just in time for the holiday season, the Creepspace E-fiend Contest is on. Become an e-fiend of Creepspace between now and midnight on December 15, 2009, and you could win an autographed copy of Creepspace: The Witch Game plus a Creepspace T-shirt!
Learn how to enter…
Our first Creepspace game is now ready for play. Do creepy things come in threes? Find out by playing Be-Ghouled!
Play the game!
By popular request, we now have a way for you to order an autographed copy of The Witch Game. There is no additional charge for autographs, but do please allow a few extra days for delivery since most postal workers are understandably timid about venturing into Creepspace.
To purchase an autographed book, please visit the Autographed Books section of our store.
Creepspace: The Witch Game
For his twelfth birthday, Joshua Wright gets just the gift he had hoped for: a laptop computer. But his joy fades when he discovers a strange game included on the laptop. Joshua soon finds himself haunted by the game and plagued by visions of witches, vultures, and graveyards. Is his imagination playing tricks on him, or are these horrors real?
Read Joshua’s story – if you dare – and see whether he and his friends can survive . . . The Witch Game!
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